June 26, 2009: Innovation, Design & Serious Games Exchange 2009, San Francisco

 

Innovation Games. Design Games. Serious Games.

Date: Friday, June 26, 2009
Time: 9 am – 5 pm
Place: Dogpatch Studios, 991 Tennessee Street, San Francisco, CA
Cost: $50 per person.  REGISTER HERE
Capacity: up to 150 individuals with experience sponsoring, designing or facilitating Innovation Games, Design Games, Serious Games or related activities.  Tag your tweets as #idsge

If you are interested in how games solve problems, you are invited to IDSGE. This event is meant for a range of practitioners – from those who have heard provocative things about games or who have experimented a little – through those who use games on a regular basis – to those who design and develop games in the physical and digital worlds.

You don’t have to be an expert to contribute something at IDSGE. Skills you bring may include: interaction design, product management, group facilitation, game design, usability evaluation, play testing, and a sense of fun.

Examples include:

  • Innovation Games®: Aimed at getting authentic customer responses to questions about new product concepts, product usage, customer needs and product requirements, this group of a dozen activities help your customers tell you things you didn’t know to ask.
  • Design games: Offering collaborative design activities within a game format improves idea generation and communication among stakeholders. By shifting focus to the game, power relations and other factors that might hamper idea generation, are downplayed.
  • Serious games: Ranging from theater improvisation to interactive games technology within non-entertainment sectors, serious games have uses in education, government, health, military, science, corporate training, first responders, and social change

Sessions are created by participants the day the event happens, so these topics are suggestions but many like them will.

  • How to apply an innovation game to product development
  • What kinds of games work well in what situations
  • Massive multi-player social games
  • Agile software development and selecting the right game for enterprise customers

Bring a case study – something that worked as planned or something that took an unexpected turn – to share and discuss. Even if you only have one example of a game you did once, it’s worth it to share.

Learn what people are tweeting about ISDGE here!

If you want to learn more about unconferences, including how to prepare for an unconference look at http://www.unconference.net/ including the .pdf document referenced there.

SPONSORS AND SPONSOR PACKAGES

Corporate Sponsors:

Enthiosys IAM  AIPMM

Version One Pragmatic Logo  TechBA

GlobalLogic Clearworks

Cooper SLO SolutionsIQ

BM

Personal Sponsors:

SSA

This is a community-driven event: Half the costs are covered by participant registration fees, the other half by sponsors.

Organizers:

  • Luke Hohmann, CEO, Enthiosys, Mountain View CA, author of Innovation Games: Creating Breakthrough Products Through Collaborative Play, lhohmann@enthiosys.com
  • Nancy Frishberg, User Experience Strategist, MSB Associates, San Mateo CA, nancyf@fishbird.com, and Innovation Games Facilitator
  • Kaliya Hamlin (aka Identity Woman), Process Geeks, Berkeley, CA, kaliya@mac.com, and Innovation Games Facilitator

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8 Responses to “June 26, 2009: Innovation, Design & Serious Games Exchange 2009, San Francisco”

  1. Attend IDSGE Great User Experience And The Power of Play Says:

    [...] Innovation, Design & Serious Games Exchange [...]

  2. Attend IDSGE Great Products And The Power of Play Says:

    [...] Innovation, Design & Serious Games Exchange [...]

  3. WIF - Webdesign International Festival > The blog » Blog archives » Innovation, Design & Serious Games Exchange 2009 Says:

    [...] More information : http://www.enthiosys.com/news-events/idsge/ [...]

  4. WIF - Webdesign International Festival > Blog « Archives du blog » Innovation, Design & Serious Games Exchange 2009 Says:

    [...] Les sessions sont créées par les participants le jour où l’événement se produit… et abordent : – Comment appliquer un jeu de l’innovation au développement de produits ? – Quels types de jeux et dans quelles situations ? – “Massive multi-player” ? – Développement de logiciels selon les méthodes Agiles ; et choisir le bon jeu pour ses clients…Plus information : http://www.enthiosys.com/news-events/idsge/ [...]

  5. KM News™ » Blog Archive » Innovation, Design & Serious Games Exchange 2009 Says:

    [...] http://www.enthiosys.com/news-events/idsge/ Innovation, Design & Serious Games Exchange 2009 [...]

  6. Super Happy Dev House Mexico :: TechBACrunch.com Says:

    [...] Valley – la zona mágica donde esta todo el mundo de la innovación – participo en el Innovation, Design and Serius Games Exchange 2009 en la ciudad de San Francisco, un evento conocido como en unconference que integro a importante de consultores en el tema de [...]

  7. Serious Play at Dogpatch Studios « TheAnthroGuys Says:

    [...] On Friday, June 26, the Anthro Guys plus one (IPA research associate, Elfego Franco) attended the Innovation, Design and Serious Games Exchange at Dogpatch Studios in San Francisco.  Billed as an “unconference“, the event [...]

  8. CEO Game Says:

    Serious games must have some learning value and help us understand and deal whit real life situation
    Another goal of those games is to be fun so the players can play much whiteout getting bored
    Furthermore those games should focus on competition, and hold statistics on the progress of each player and other players and conclude how to improve his weakness
    Many of those games are used by leading companies and universities as a tool to teach and improve certain skills
    This sort of games hit 2 birds in one stone fun and education
    The latest word in this field is The CEO Game, a serious business management game

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