articles & white papers
- Dean Leffingwell on ‘Product Owner vs. Product Manager’
In his widely read and well-respected “Scaling Software Agility” blog, Dean Leffingwell expanded on our recent Product Bytes post as part of the community’s broader discussion of roles in Agile product teams… “The folks at Enthiosys recently published the following article Revenue Products need Product Managers, not Product Owners...
- Forrester: Enthiosys and Google have Serious Gaming Apps that “Do Work”
In an August 19th report called “It’s Time To Take Games Seriously”, Forrester analysts TJ Keitt and Paul Jackson cover the emerging market for serious gaming. They created a category of serious games that “do work” and named two specific examples: Google’s Image Labeler and Enthiosys’ Buy A Feature Online...
- Upcoming boook: “The Art of Product Management”
Scheduled for late 2008, this book by Rich Mironov collects the most popular Product Bytes columns from 2002-2008 with forewords by Prof Henry Chesbrough and David Strom. Tentative title is “The Art of Product Management: Lessons from a Silicon Valley Innovator...
- Tips on Selling Qualitative Market Research to Agile Software Developers
This article was written for QRCA, the Qualitative Research Consultants Association. Agile Software Development is the hottest topic in the software development community. It is a new way of developing software that is producing higher quality software in record time...
How to Use Forward Momentum to Look Backward
Another school year is kicking off again, and that brings new challenges for parents, students, and educators, as their schedules change and their responsibilities evolve...
Market Driven Competitive Advantage
Your strategy should be driven by the needs of the market. Becoming market-driven is critical to intentional product success. But it is not enough to understand your market. You have to sustain your understanding, and take advantage of it, competitively. Markets Evolve Over Time We all acknowledge that markets are not completely static. If they were, there would be no impetus for innovation...
- Business Press Covers Enthiosys/Borland Announcement
A broad set of business press picked up our joint announcement with Borland demonstrating integration of Innovation Games® at Agile 2008 in Toronto. We’re excited to be on the national business news RADAR! Click each logo below… Plus an interesting note called “Crowdsourcing, serious gaming + prediction markets” on Online Gaming.DailyTidbit...
Agile2008: Converting business value into actual money
At Agile2008, Luke Hohmann from Enthiosys talked about converting business value into actual money. Luke said prioritizing the backlog by ROI doesn’t work and suggested developing attributes for backlog prioritization that drive profitable growth...
Agile2008: Converting business value into actual money.
At Agile2008, Luke Hohmann from Enthiosys talked about converting business value into actual money. Luke said prioritizing the backlog by ROI doesn’t work and suggested developing attributes for backlog prioritization that drive profitable growth...
Crowdsourcing, serious gaming + prediction markets.
“One of Enthiosys’ original Innovation Games, Buy a Feature brings together participants who are given limited amounts of ‘virtual’ currency, which they can then use to buy product features they deem most valuable...
Agile Product Management Consultancy Enthiosys Speaks on Four Platforms During Agile 2008 Conference
Luke Hohmann Speaking Platforms; August 5, 6, & 8 WHO: Luke Hohmann, founder and CEO of Enthiosys. Luke is a recognized expert on Agile product management of software products and a former product executive at four companies. He is also the author of three books and numerous articles on software product management and Agile development...
Agile Product Management Consultancy Enthiosys Speaks on Four Platforms During Agile 2008 Conference
Luke Hohmann Speaking Platforms; August 5, 6, & 8 WHO: Luke Hohmann, founder and CEO of Enthiosys. Luke is a recognized expert on Agile product management of software products and a former product executive at four companies. He is also the author of three books and numerous articles on software product management and Agile development...
- Agile Product Management white paper
After speaking, consulting, writing and teach about Agile Product Management, we’ve captured some of our core ideas about APM into a white paper. “Technology companies are moving toward Agile development. This is driven by the need to improve productivity, boost product quality, and make delivery against business goals more predictable...
New collaboration workspace from SAP
In the past two years, SAP created several initiatives to foster co-innovation through private enterprise collaboration in our Ecosystem...
- buzz: Forrester gives Innovation Games a “Strong Thumbs Up”
Forrester’s Tom Grant joined one of our Innovation Games classes on 14 Feb, and wrote enthusiastically about serious gaming as a very serious product management tool: The other day, the good people at Enthiosys were kind enough to let me sit through part of one of their product management seminars...
SAP’s Collaboration Workspace team includes Enthiosys on their list of partners and thought leaders!
On behalf of the team at SAP that has been working to pull this together, welcome to the new Collaboration Workspace from SAP. We’re very happy to be able to showcase this thought-leading tool for SAP’s ecosystem of customers and partners, and we appreciate your help in working with us to make this initiative all it can be...
- PDMA Journal Reviews Innovation Games®
In the November issue of PDMA’s Journal of Product Innovation Management, Christina Brodie reviewed Luke Hohmann’s “Innovation Games®: Creating Breakthrough Products through Collaborative Play.” She noted that “experienced facilitators will have no difficulty using the games and in fact will find these 12 games a useful way to stimulate innovative thinking...
- buzz: QCON learns about software architecture
Luke Hohmann’s 8-Nov presentation at QCON/SF drew lots of attention and coverage. SD Times quoted him extensively in a piece headlined Use the Force, Luke. “Hohmann began his talk by revealing an exercise he uses when he is first called in as a software development consultant: He asks everyone on the development team to draw his or her view of the architecture...
- buzz: David Alfaro blogs on importance of Roadmaps to Scrum
David is a facilitator and ScrumMaster at Artinsoft. The most recent post on his “Scrum Costa Rica” blog is called “Agile is about Reality not Fairy Tales” and talks about the importance of roadmapping for Scrum, plus the crucial role of the Product Owner in defining profitability, user stories and adaptive software models...
- QCON presentation: Managing Architectural Change
Luke Hohmann’s presentation at November’s QCON San Francisco, a joint effort of InfoQ and JAOO, covered software architecture and its relation to agile processes. See the full presentation here in PDF. An important part of the talk dealt with roadmaps, agile development, and finding strategic value in both short-term and longer-term planning artifacts
- VeriSign and Enthiosys present agile lessons in joint IEEE paper
This IEEE-published paper by VeriSign’s Peter Hodgkins and Enthiosys’ Luke Hohmann describes how VeriSign’s Managed Security Services team (MSS) has successfully extended agile software development practices to deal with a complex, multi-product development organization; overcome team structuring challenges, and used a program management office for organizational “glue...
- 08/05/07 - Luke Hohmann featured in Software Engineering Radio podcast
This August 2007 podcast features “Luke Hohmann on Architecture and Business.” Building on his book Beyond Software Architecture, he discusses how branding, licensing and different deployment scenarios influence the technical architecture of a system
- Agile 2006 Conference Feedback
Here is the feedback I received from the Agile 2006 Conference. This is the entire email I received. ———————————————————————————————- Dear Luke, Please find below the feedback on your tutorial at Agile2006...
